// Coming Soon

Stop explaining
your project
to AI.
Start building
with it.

LogicSmith bridges the gap between AI assistants and Unreal Engine Blueprints. Structured templates. Parsed output. Instructions built around your actual project — not a generic game dev tutorial.

// Closed beta opens in

00 Days
:
00 Hours
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00 Minutes
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00 Seconds
// Scroll
LogicSmith Dev Diary — showing project phases, tasks, and Blueprint structure
// LogicSmith Dev Diary — actual build, not a mockup

Built for how you
actually work

📋

Structured Templates

Copy a purpose-built prompt into Claude or ChatGPT. The AI already knows your project name, engine version, and what it's building. No more re-explaining from scratch.

Parsed Output

Paste the AI's response back into LogicSmith. It extracts variables, components, functions, and connections into a clean, readable format you can actually use.

📖

Dev Diary

Every Blueprint you generate gets saved to your project diary. Never lose your instructions again. Reference, review, and build on your work session after session.

🐍

Python Scaffolder

LogicSmith generates a Python script for every Blueprint. Run it directly in Unreal Engine to scaffold your Blueprint structure automatically.

🗺️

Implementation Plan

From your Game Design Document to a full phase-by-phase build plan. Know exactly what to build, and in what order — before you write a single node.

Standalone Mode

Don't need a full project? Use the standalone utility for one-shot Blueprint instructions on any asset, any time — saved to your personal repository.

Three steps.
Zero confusion.

01

Copy the Template

LogicSmith builds a structured prompt pre-loaded with your project context. One click to copy.

02

Talk to Your AI

Paste into Claude or ChatGPT. Get specific, structured Blueprint instructions — not generic advice.

03

Paste & Parse

Paste the AI's response back. LogicSmith extracts everything and saves it to your Dev Diary.

04

Build in Unreal

Use the parsed output and Python scaffolder to build your Blueprint — with confidence.

You don't need to
know everything yet.

// Primary Audience

The New Game Dev

You've watched the tutorials. You understand the basics. But the moment you try to build something real, AI gives you generic answers that don't fit your project. LogicSmith was built for exactly this moment.

// Also Welcome

The Experienced Builder

You know what you're doing but you want AI to actually understand your project. The standalone utility and Dev Diary give you a structured workflow that respects your experience and accelerates your output.

Join the founding
community.

Beta opens May 5, 2026. Spots are limited. The people who join now will shape what LogicSmith becomes.

// Free to join. No credit card. No commitment.